Convergent Storytelling in Elf Games 1-2: Showing My Work

After my post talking about convergent storytelling, I have had a number of people asking for more specific details. Here are some examples of that. Note that all the fictional names used below are just made up for this. I started initially with a list of things I could use to “break apart” a storyContinue reading “Convergent Storytelling in Elf Games 1-2: Showing My Work”

Convergent Storytelling in Elf Games 3: Maps, Hexes, and Regions, oh my!

I’ve talked about how this project has grown in scope, and now it’s time to begin the struggle of forcing that massive scope into something that is manageable. Originally this post was going to talk about my hex map, but I decided that a hex map on its own just was not going to cutContinue reading “Convergent Storytelling in Elf Games 3: Maps, Hexes, and Regions, oh my!”

A Selection of My Content

To kick things off I figured I would post small previews of things I’ve written and plan on sharing in detail later. If you like this stuff, expect a lot more! Anesthetic fire It burns away all pain – past, present, and ever. Behind it leaves spectral ghosts of charred flesh, content in their emptyContinue reading “A Selection of My Content”