Category: 🎉Inspiration
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Convergent Storytelling in Elf Games 3: Maps, Hexes, and Regions, oh my!
I’ve talked about how this project has grown in scope, and now it’s time to begin the struggle of forcing that massive scope into something that is manageable. Originally this post was going to talk about my hex map, but I decided that a hex map on its own just was not going to cut […]
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Convergent Storytelling in Elf Games 2: Reasons and Worldbuilding
West marches has entered the modern parlance, calling into the mind images of vast wilderness, adventure, and a comfortable town growing over time. I’ve been ruminating on my own “marches” game for well over a year, but that idea has grown in scope so much it not longer is simple a “west marches” style game. […]
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A Peek Behind the Screen
I read a lot of blogs about running elf games, full of inspiring tables and awesome lore. this is not one of those. This post is more of a real peek behind the stage curtain that is the DM screen. Come and see the grime and grit where we prepare for players and hold it […]
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Sigil: Worlds Undone
This is the start of a game that was set in a multiverse after the great wheel collapsed. Basically, it was going to explore the “canon” of our game with the bad ending. It draws inspiration from the Demon, a SMT roguelike, as well as the monster taming genre of games in general. I want […]
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A Selection of My Content
To kick things off I figured I would post small previews of things I’ve written and plan on sharing in detail later. If you like this stuff, expect a lot more! Anesthetic fire It burns away all pain – past, present, and ever. Behind it leaves spectral ghosts of charred flesh, content in their empty […]