Blue horizon advanced alchemy system

I wanted to have a system for alchemy that was not purely tables and dice, and was inspired by some fun solo board games. This is the result and I like it quite a bit! Characters gather alchemy ingredients by trade, exploration, or harvesting during camp. As long as they have proper equipment they canContinue reading “Blue horizon advanced alchemy system”

Blue Horizon Magic Traditions and Theorized Realms

Originally written for use in Shattered worlds and adapted to reflect the planar cosmology of Blue Horizons as understood by the Tel Kairos magisters. As such, this is not the correct model of the metaverse – just one flawed understanding. The goal is to flavor spellcasting to be planar and weighs the type of magicContinue reading “Blue Horizon Magic Traditions and Theorized Realms”

All the Things We Never Play

When I first started in this hobby I was 14. It was a less crowded digital world then; you had a few major names creating content, and most of them were focused on advice and musings more than actual, usable creations. I admired these creators who were able to spin up a website and consistentlyContinue reading “All the Things We Never Play”

Too Many Silos, Not Enough Grain

If this blog does not make it too clear, I love tabletop role playing games. I tend to spend almost all my free time thinking about them, playing them, and making content for them. So when I think of them, I have a habit of circling around the same tools and models of thought. Unfortunately,Continue reading “Too Many Silos, Not Enough Grain”

The Work Must Carry On

I started this blog to reduce the stress and fears of sharing what I make with others. In the first few months that worked well – I had a string of posts that I think were good content. But as is my flaw, I quickly obsessed with only ever sharing what is perfect…and then overContinue reading “The Work Must Carry On”

Monsters In Shattered Worlds

Those who awaken with a Will naturally attract creatures from across the planes who wish to serve, be associated with, or otherwise ride the coattails of them. These can be from a wide variety of discovered planes and walks of life, and a wide variety of ability. By utilizing these beings, the true power ofContinue reading “Monsters In Shattered Worlds”

The Possum Laws of Gaming

“Here is my trash, share it with your trash” Welcome to the Possum Laws of Gaming, another movement in the world of weird elf games! This is a collaboration with my friend Erika over at The Ice Queen’s Throne. Make sure to go check our her post too, because I guarantee it’s better written thanContinue reading “The Possum Laws of Gaming”

Magic Words: A New System for Magic in Elf Games

I am hacking magic in my upcoming weird elf game so it is more dynamic, weird, risky, and less…mundane. the current idea is to take the GLOG magic system, combine it with a series of Magic Words drawn from various sources, and turn it loose on the world. if you want to skip the boringContinue reading “Magic Words: A New System for Magic in Elf Games”

D50 Questionably Useful Magic Items

Because I am a terrible person and like to include magic items that are less than useful at first glance, here is a collection of 50 of them. I plan on making a zine with an adventure to go with these as well at some point. Note that these are written for B/X dungeons andContinue reading “D50 Questionably Useful Magic Items”

Convergent Storytelling in Elf Games 1-2: Showing My Work

After my post talking about convergent storytelling, I have had a number of people asking for more specific details. Here are some examples of that. Note that all the fictional names used below are just made up for this. I started initially with a list of things I could use to “break apart” a storyContinue reading “Convergent Storytelling in Elf Games 1-2: Showing My Work”